In Fortune Night, rolling arches in the first section would sometimes make it impossible for Milla or Torque to land on the ground when touched during their hover moves Some of Torque's weapons wouldn't pass through the colored blocks in Battle Glacier regardless of their activation state Torque weapons that are affected by gravity weren't colliding with jump-through platforms Torque's drowning animation works properly now Torque's HUD lingered in the cutscene after Battle Glacier's boss Torque could hit and destroy Fortune Night's midboss before the fight began, causing the door to the next area to never open. Patched up all the holes in the ceiling in Trap Hideout. The player now regenerates life during the Battle Glacier schmup on Easy and Casual. Torque regains his hover if his energy meter fills up completely while still falling. Torque's dash no longer depletes his energy meter, and his hover lasts longer. Earth Bomb hit frequency: 5 frames -> 10 frames Improved shading on Aqua Tunnel's boss, Fortune Night's bats, the Rollers in Fortune Night and the Biker Ninjas in Trap Hideout. (Right-click the game in your library, go to Properties -> BETAS, then select "beta" from the dropdown list.) This build is available through the Beta branch. Refer to the Known Issues section before reporting bugs. I'm not sure if save files from the main version of the game will transfer over, but in any case, you should be able to play around with him right away since I unlocked all of his current content in Time Attack. Additionally, a few of his stages are locked out for now since I'm not 100% happy with them yet. Torque is only playable in Time Attack right now, but he is available from the start. MP2 was not available for the holidays to port this to Chowdren, so the beta will have to be PC exclusive for now. Amulets and Charms provide helpful effects, while Brave Stones make combat harder in exchange for bonus crystals.Alright, so, I think Torque is in a good enough state to be tested. Change the rules with a multitude of equippable items.Collect and mix a rainbow of ingredients that boost her vitality in different ways, such as increasing her stock count, shield durability, attack power, speed, and more. Power up your heroine with customizable potions.Use it wisely - it costs a stock and two more hits will knock you out again! A new Revival system gives you a chance to clinch victory during very close battles.If timing's not your thing, an Auto Guard option in the Assist settings makes your character automatically guard against attacks if possible. Parry enemy attacks with the new Guard button.Once reached, the Battlesphere hosts a variety of challenges featuring enemies and bosses you've previously encountered, along with brand new surprises! Test your fighting skills in the Battlesphere arena.Accessible after completing Adventure mode once, this streamlined navigation screen gives you quick access to stages and other important features without the need for travelling. Dive straight into the action with Classic Mode.Travel through a sprawling world map filled with treasures, landmarks, and over 100 unique animal NPCs to interact with and catalog. Explore the world of Avalice in Adventure mode.Four playable characters available from the start, each with her own unique fighting style: Lilac the Dragon (Speed Type), Carol the Wildcat (Brawler Type), Milla the Hound (Explorer Type), and Neera the Frost Knight (Power Type).As friendships are tested, will the girls stand united when Bakunawa rises? Features War is imminent once again, but this time, the heroes are split between sides. Merga, a water dragon from Avalice's oldest and deadliest war, has been freed from her crystal prison as a consequence of the Kingdom Stone's destruction. About This Game Join the heroes of Avalice as they face their greatest challenge yet! An ancient terror has emerged from the depths of the ocean.
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